Name: Gordon Miller
Occupation: Freelance Level Designer / Environmental Artist
Location: Aberdeen, Scotland
Experience: 3 years of professional design and 3 years of independent development (Mods and Freeware).
I'm experienced with the following tools and graphics engines:
Level Design: Radiant, Quark, Hammer, UnrealED 3, Sandbox 2.
3D Modelling: Maya, 3ds Max, Cinema4D.
Texture Creation: Paint Shop Pro, Photoshop, Terragen.
id Tech 1 (Quake), id Tech 2 (Quake 2), id Tech 3 (Quake 3), id Tech 4 (Doom 3, Quake 4, Prey), Unreal Engine 3 (Gears of War, UT3), Cryengine 2 (Crysis), Source (Half-Life 2, Portal, Team Fortress 2).
© Godmil Designs 2009